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3DPlay 3.3 New Features



What’s New in 3DPlay 3.3?



Compatibility with Previous Versions


3DPlay 3.3 can import productions created in an earlier version.

3DPlay 3.3 enables export of productions for use in other locations, and archiving a production with all its assets to recreate a production’s original environment.



Playlist Validation


In 3DPlay 3.3, you can validate an entire playlist, in addition to the event validation made possible in version 3.1. Playlists can be validated manually, or from an automation system.



Script Execution


A new command has been added to allow you to run Visual Basic and Java scripts directly from 3DPlay.



Setting GI Parameters through Controls


In 3DPlay 3.3, you can set a control to change the value of a GI parameter.



New Call by Name Options Available


New options have be enable for the Call by Name command, to allow reading the current pacer line number, current pacer loop number, total number of pacer lines, and total number of pacer loops.



Fusion Files


Action controls that are edited and saved in 3DPlay Browser, can now be added to a playlist as a Fusion event, to be played by an automation system.

(To allow this you must enable loading events in the playlist settings, in the Automation tab.)




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